AI Insights · Timothy · July 2025
Top Sandbox Games in the US: Q2 2025 Performance
Explore the trends in downloads, revenue, and active users for the top sandbox games in the US during Q2 2025, featuring insights from Sensor Tower.
In the second quarter of 2025, the top sandbox games in the United States showed varied performances across downloads, revenue, and active user metrics. Here's a closer look at the trends for each game.
Roblox from Roblox Corporation saw a significant rise in weekly revenue, starting at around $2.5M and peaking at over $4.1M by mid-June. Weekly downloads increased from approximately 399K to 555K, while active users surged from 32.4M to 47.1M by the end of the quarter.
Melon: Sandbox by Payge Ltd experienced fluctuations in revenue, peaking at about $78K in early April before settling around $70K. Downloads varied, starting at 106K and closing at 86K, with active users climbing from 1.6M to 2.1M.
Block Craft 3D: Building Games by Wildlife Studios maintained steady revenue, hovering around $5K to $7K. Downloads started at 76K, dropped mid-quarter, and then rose to 73K. Active users showed an overall increase, reaching 245K by the end of June.
Minecraft: Dream it, Build it! from Mojang had a strong start in revenue at $2M, but declined to $1.2M by quarter's end. Downloads were consistent, ranging from 37K to 55K, while active users fluctuated, peaking at 3.9M.
Skins Creator for Minecraft PE by Pixelvoid Games Ltd had no revenue figures, but downloads decreased from 45K to 14K. Active users initially rose, peaking at 105K, before settling around 86K.
These insights, sourced from Sensor Tower, highlight the dynamic nature of sandbox games in the US market during this period. For more detailed analytics, visit Sensor Tower's platform.